Hi guys, Welcome to the Ni No Kuni Cross Worlds Skills Guide, We’ll show you Ni No Kuni Cross Worlds Class Active Skills in this article. There are a variety of active skills in the game, including Fire, Water, Wood, Light, and Dark.
So come and take a look at this Ni No Kuni Cross Worlds Class Active Skills (All List). Also read here: Ni No Kuni Cross Worlds Beginner Guide 2022 and Ni No Kuni Cross Worlds Tier List
Ni No Kuni Cross Worlds Class Active Skills
Active skills are used like Class skills in battle, by tapping on their icon in the battle action ring menu. You can assign up to three at a time once all slots are unlocked; if you are using decks, you will need to assign skills for each deck individually. Each skill has an associated cooldown time before it can be used again.
The skills listed here can be used by any class. Once a skill is learned (or leveled up) you can assign it to any/all of your classes without limitation. You can use a combination of class-specific and all-class skills, allowing you to create highly customized attack loadouts.
These skills can be learned by acquiring magic books from various sources. You can farm skill pages in the Chaos Dungeons, which can be traded for certain magic books with either Muse or other players. Other books can be acquired directly from Dimension Boundary, or through various packs in the shop. Several books can only be acquired by spending money in the shop.
As you level up a skill, more books (and sometimes higher star level books) will be required to keep leveling it up. Leveling up a skill will increase its attack power, but will not reduce its cooldown time nor extend the length of any debuffs it inflicts or its range.
Also related: Ni No Kuni Cross Worlds Witch Complete Guide & All Skills
Ni No Kuni Cross Worlds Skills Guide
Fire skills
Firecracker
Action: Shoots a firecracker in a straight line in front of you and damages one enemy. The firecracker explodes, doing small AOE damage around the point of impact.
Range: Single target for initial hit, small area around target for AOE
Cooldown: 25s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Poor, a weak attack that is outclassed by other fire skills
Flame Storm
Action: Summons a firey tornado around a target, doing multiple hits of AOE damage around the target.
Range: Small area around a target
Cooldown: 40s
Book source: Dimensional Boundary (Neitram/wood dragon)
Recommendation: Good: multihit AOE damage skill
Meteor Strike
Action: Summons a large meteor to strike an area around a target. Inflicts stun.
Range: Large area around a target
Cooldown: 50s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Good: strong single hit over a large area and inflicts a very powerful debuff
Water skills
Water Bomb
Action: Drops a large ball of water on a single target
Range: Single target
Cooldown: 25s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Average: fairly powerful with a short cooldown but single target
Blizzard
Action: Summons an icy storm around the character which does multiple hits of damage; inflicts movement speed down
Range: Large area around character
Cooldown: 50s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Good: multihit attack with good range and an okay debuff
Tidal Wave
Action: Sends a wave of water in front of character that damages anything it hits
Range: Linear path in front of character
Cooldown: 40s
Book source: Dimensional Boundary (Ashiwana/fire snake)
Recommendation: Okay: fairly strong attack but limited path and single hit per target
Wood skills
Leaf Slash
Action: Sends leaves at a target which slash for up to 3 hits
Range: Single target
Cooldown: 25s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Okay: short cooldown multihit attack but single target, individual hits are weak
Thorn Trap
Action: Summons thorns from the ground to attack a small area around the target; does several hits and inflicts bound
Range: Small area around a target
Cooldown: 50s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Good: strong multihit attack with decent range and a good debuff
Earth Spike
Action: Summons boulders from the ground to attack a large area around the target
Range: Large area around target
Cooldown: 40s
Book source: Dimensional Boundary (Proto Mk-XIII/water mecha)
Recommendation: Good: Strong attack with good range, even though it’s a single hit per target
Light skills
Shining Orb
Action: Sends a large orb in front of character that damages anything it hits; inflicts stun
Range: Linear path in front of character
Cooldown: 25s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Poor: strong attack with good debuff but poor pathing and slow speed limits its effectiveness
Light’s Judgement
Action: Summons multiple pillars of light in a large area around a target that do multiple hits of damage
Range: Large area around a target
Cooldown: 50s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Good: individual hits are weak but good range and hits multiple times
Lightning Strike
Action: Summons multiple bolts of lightning which strike around the character for multiple hits, inflicts stun
Range: Large area around character
Cooldown: 40s
Book source: Shop (premium weekly login bonus shop)
Recommendation: Varies: Strong attack with good debuff, but requires spending money in the game, and won’t be acquired until the end of the login pass (14 days)
Dark skills
Dark Balloon
Action: Summons a large balloon over a target, balloon bursts and does multiple hits of damage, inflicts bound
Range: Small area around target
Cooldown: 25s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Very good: short cooldown for a ranged multihit attack with a decent debuff
Starfall
Action: Summons multiple meteors which strike randomly around the character, inflicts movement speed down
Range: Large area around character
Cooldown: 50s
Book source: Chaos Dungeons, trade with Muse, trade with other players
Recommendation: Decent: individual hits are weak and random but many meteors are summoned to hit the area, includes a decent debuff
Phantom Shooter
Action: Shoots a discus in front of character, which damages both on the trip away from character and on the trip back to the character, inflicts stun
Range: Linear path in front of character
Cooldown: 40s
Book source: Shop (level up packs)
Recommendation: Varies: Good attack that hits twice and has a strong debuff, limited pathing offset by the fast speed of attack; requires spending money on the game
That’s it for this Ni No Kuni Cross Worlds Skills Guide (All List)
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